Blunt was on hand at E3, demonstrating "Ghost Recon Online" for the Wii U. The game is definitely focused on the multiplayer experience, so I asked him why he thought the Wii U would be a good fit, since Nintendo consoles traditionally aren't very online capable.
There's a few things on that. The first is the ability for individuals to make accounts. Rather than a machine having an account, each individual user has an account."
So I asked him, "Equivilent to a gamertag on Xbox Live?" "Yeah, exactly," he said.
He continued, saying that friend codes are no longer required for adding friends:
"Also the ability to easily find friends. Rather than using friend codes, which we've had in the past, we're able to connect players in a much easier way, which allows us to have a community that's playing together in the game."
This is fantastic news!
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