Additionally, IGN has learned that the system will be based on a revamped version of AMD's R700 GPU architecture, not AMD's Fusion technology as previously believed, which will, as previously reported, out perform the PlayStation 3's NVIDIA 7800GTX-based processor. Like the Xbox 360, the system's CPU will be a custom-built triple-core IBM PowerPC chipset, but the clocking speeds will be faster. The system will support 1080p output with the potential for stereoscopic 3D as well, though it has not been determined whether that will be a staple feature.
They are also claiming the system will retail for "anywhere between $350 and $400 based on manufacturing costs" - "will ship from Taiwanese manufacturer, Foxconn, this October, putting the earliest possible retail release anywhere between mid-October and early November."
That's quite a bit to take in, but it sounds like it'll be slightly more powerful than the Xbox 360 & PS3 - and I think that's going to be a pretty kick ass prospect. If the prior rumors of full Wii backwards compatibility are true, then this could be a massive hit. Personally, I really do hope that Nintendo goes out of it's way to court the 3rd party developers - they are going to be key if Nintendo wants to be seen as a real player in the hardcore market again. The addition and total support for a classic style controller is also very key in my opinion. I'm not saying to do away with the Wii Mote and that set up, I'm just asking that Nintendo allow the developers to pick a control scheme that fits the title (and not to fit the title around the control scheme). I'm also asking for a classic style controller "out of the box", and an on board Ethernet port would be a very nice addition as i don't care to use WiFi for gaming.
Allow me to move my existing VC and WiiWare titles to this new system - and keep the VC idea going, it's brilliant.
E3 is going to be a hell of a show this year folks. Let's hope those Mayans were full of shit, because 2012 is going to be a crazy year for gaming...
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