So, I've hit the 20 hour mark in Final Fantasy 13 on the PS3 and still enjoying the hell out of it.
That said, why wasn't FF13 designed to use the remote play feature? To me, it seems like a perfect fit (even the controls could be easily mapped to the psp - only difference is the lack of a 2nd analog nub so camera control would have to be done with a combination of keys). It's a really long game and for those of us in a household where we must share the TV with a significant other, it can be hard to really sink in a bunch of time every night.
Basically i'd love the ability to continue my FF13 game while my S.O. watches some of her DVR'ed programs. It just seems like a huge missed opportunity to put remote play to REALLY good use.
In other news, Playstation Move was demo'ed at PAX East and honestly I'm still not sold on the idea. [to be clear, i'm not sold on MS' Project Natal either...] I know i'm going to sound like pretty much every other game blog out there when i say this, but Playstation Move really just feels like a juiced up Wiimote. Nintendo took a huge risk with the Wii and it's control scheme (not to mention tons of flak regarding the motion sensing game play), and yet here we are almost 4 years after the Wii's launch and both MS and Sony are racing to push out competing technology. Suddenly fanboys on both the MS and Sony camps are interested in motion controls because it's now coming from their respective platform of choice.
I find this 180 in opinion both silly and predictable.
Oh and God of War 3... if you own a PS3 you really should own this title. A friend of mine put it best:
"God of War 3 starts where most games end."
I really couldn't say it better myself.
By now I'm sure we've all seen the hilarious GOW3 spot with the angry girlfriend. The best part in this ad imo is the fact that the bulk of the game play footage is from the first level. Starts where most games end INDEED.
Until next time...